Yet another variant of Sex Magic, but one that is
substantially more limited in scope. All the wilder, more broadly useful
elements of the Magic have been removed, leaving only the most important core
aspects: direct psychic control of the genitals and influence over the sexual
psyche. As such, this isn’t an especially “new” concept in terms of the powers
at play, but it does allow for a very different dynamic compared to the main
SMW setting.
This was also initially conceived of as a spin-off from the
Omnymphotents, but I think it can work in a multitude of settings; by and
large, Phallimagery is intended to be a rare power, mostly unknown by the
general population, and thus can easily be “hidden” among a variety of
different settings.
THE POWER
Phallimagery (literally “penis magic”) is a pretty straightforward system of magical influence that grants any woman who has it the ability to psychically control a man’s genitals and libido, and grants her access to a man’s erotic thoughts and memories. This power system is divided into three sets of abilities: Spells, Enchantments, and Passive Effects.
LUST MANA
Phallimagi have a limited well of ethereal energy from which to cast their spells. This energy is refueled by mundane sexual activity. A woman is able to generate a small amount of energy herself via masturbation or sex, but men’s sexual activity generates many times more power.
A woman must make physical sexual contact with a man in
order to absorb this energy fully, but she can use spells ahead of time to
enhance his energy production; the more aroused and sexually tense or
frustrated a man is, the more he is stimulated and needs to orgasm, the more
energy he produces. Repeatedly edging a man increases his energy output
further. A woman can absorb some energy just being near a man who is producing
it if she is also the cause of his lust, but this is not as efficient as direct
contact, as the energy very quickly dissipates with distance.
Lust Mana naturally fades over time if not refreshed, and a
Phallimagus can only store a limited amount of it. A woman who absorbs a full
load of Mana, but does nothing sexual afterwards, tends to lose her store of
the energy within a week. She can stall this loss through daily masturbation,
but even then, she is likely to lose all the stored up Mana within two weeks if
she doesn’t absorb any more from a man.
SPELLS
Spells are temporary effects, which can last minutes to hours depending on the Mana applied, but usually last no more than a day or two. The advantage of Spells is that they can be cast instantly with just a little concentration. It is not necessary for a Phallimagus to make a hand motion or say a phrase, but many do as a quick and simple way to focus on the Spell she wants to cast.
SPELL LIST
Arousal Control – She can increase or maintain a man’s state of sexual arousal. (Focus trick: slowly exhale towards the man as if stoking a flame.)
Dispell – Cancels
the effect of any active Spell. If she is the one who cast it, she may be able
to regain of bit of her expended Mana if she cancels it shortly after casting
and she is still near to her target. Canceling her own spell requires no Mana,
but canceling another Phallimagus’ spell requires an equal amount of Mana to
the spell to undo. (Focus trick: making a cutting or sweeping motion towards
the man.)
Erection Control –
She can keep a man’s penis hard or soft, at any stiffness level. Once charged
with this spell, a man’s erection can maintain for several minutes out of his
control before she has to reapply the effort. (Focus trick: slowly uncurling or
curling one finger.)
Erotipathy – She
can read his sexual thoughts and memories, as well as broadcast her own erotic
thoughts into his mind. The connection becomes clearer the more aroused he is,
or if there is physical sexual contact with the man. (Focus trick: putting her
fingers to her temple.)
Orgasm Control –
She can prevent a man from achieving orgasm, or make him orgasm instantly. The
block on his orgasm can be broken if he is stimulated for long enough and has
achieved a critical state of sexual pressure, but she can re-apply the block
several times if needed. (Focus trick: Snapping the fingers for instant
ejaculation, crossing the fingers to form an orgasm block.)
Phallikinesis – She
can physically move his penis and testicles at will, including anchoring him in
place with an unbreakable grip. This can also be used to cause his penis to
vibrate at varying speeds. (Focus trick: moving one finger around to mimic the
motions she wants his penis to make, or mimic holding his penis or testicles
and moving her hand in the air to simulate the movement. When she does this,
she can feel an impression of his penis against her flesh, to better guide
her.)
Phallimancy – She
can know everything about a man’s genitals, the perfect way to touch them, how
long since he’s had sex or masturbated or had an orgasm. (Focus trick: just
staring intently at his genitals. Physical contact with the genitals enhances
this ability.)
Phantom Sensations
– She can make him feel any sensation she can imagine on his penis and
testicles, directly tapping into and manipulating the signals in his nerves.
She usually must “read” how the sensation feels from the man’s own mind, or
have felt something similar herself, before she can properly project it onto
his penis. (Focus trick: moving whatever part of the body she wants him to
feel, i.e., making a handjob motion in the air to make him feel a handjob. When
she does this, she can feel an impression of his penis against her flesh, to
better guide her.)
Sensitivity Control
– She can make a man’s penis more or less sensitive. (Focus trick: mimicking
the turning of a dial with her fingers.)
ENCHANTMENTS
These spells are designed to be long lasting or even permanent. Enchantments will only expire if they are turned off by the Phallimagus who cast them, dispelled by another Phallimagus, or if a preset condition is met to break them, such as a time-limit is reached or a certain action is performed. Some Enchantments can be designed to temporarily abate, only to reactivate after a certain time has passed.
Enchantments require the Phallimagus to have sex with the
man she wishes to enchant. While having sex, she must stimulate him towards
orgasm, inflaming his lusts, and edge him multiple times in order to charge the
spell with sufficient Lust Mana. While stimulating him, she must focus on the
specific conditions of the Enchantment she wishes to inflict and imagine the
man’s erotic energies binding to the spell. She must then stimulate herself to
orgasm while his penis is inside her, either by riding him, or being pleasured
while she sucks him. Once she achieves orgasm, the spell will infuse into the
man’s sexual essence, and settle into place.
For the first hour or so, all of a man’s Mana goes towards
charging and incorporating the Enchantment as it anchors himself, and so he is
not a good source for an immediate recharge. Once a man has an Enchantment
fully settled, some of his Mana from that point will naturally go towards
powering it, and thus there is a small decline in the amount of Lust Mana he
can give a woman while it is active. However, unless the Enchantment is
particularly complex, the difference is usually miniscule, and he is still a
far more abundant source of Mana than the Phallimagus herself.
Most Enchantments are just indefinite versions of Spells.
The difference, however, is that the Spell is now continuously refreshed and
charged by the man’s own Lust Mana, instead of needing to be repeatedly recast
by the Phallimagus. The Spell doesn’t wear off on its own, because it becomes
tied to the man’s own natural energies; even if the man is able to suppress all
sexual feelings and reactions for a while, the moment anything stimulates his
sexual responses, the Enchantment activates. Since the Enchantment tends to
cause a sexual response in the man, this makes for a conveniently self-feeding
system.
Broadly speaking, a Phallimagus only really casts one
Enchantment on a man, but she can pick and choose the types of conditions the
Enchantment enforces. The more conditions at play and the more complicated
those conditions are, the more Mana is required to create it, and the more
drained the Phallimagus is afterwards. The Enchantment can be modified
afterwards through another casting session.
ENCHANTMENT CONDITIONS
Dispel – Removing an Enchantment requires a Phallimagus to have sex with the Enchanted man, and as she does so, sense the network of conditions that have been laid into him. She must concentrate on each condition being dissolved as she edges him repeatedly, and then achieves orgasm herself, and then make him orgasm, in order to completely disperse the Enchantment. Removing an Enchantment is notably more difficult for a Phallimagus if she is not the one who cast it; in such cases, she may not even be able to do it by herself, and it may require two or three Phallimagi working together to Dispel it.
Erection Lock –
This keeps a man’s penis perpetually limp or perpetually hard.
Lust Lock – This
keeps a man’s libido stuck on high or kept low.
Masturbation Denial
– This prevents a man from sexually stimulating his own penis and testicles by
any means. While he can still touch himself for the practical purposes of
washing, urination, or medical concerns, he cannot perform any action that
would constitute as masturbation. This includes indirect stimulation, such as
via a prostate massage. When he attempts to touch himself in a pleasurable way,
his hands will stop short of doing so, as if repelled by an invisible force.
This force will even push away objects he tries to use, and will push his hips
back to prevent him from humping any surface.
Nudity Compulsion
– Prevents a man from being able to dress himself and/or irresistibly compels
him to remove any clothing he’s wearing. This can also prevent him from
covering himself even with just his hands, forcing him to keep his genitals
exposed.
Orgasm Denial –
This prevents a man from achieving orgasm without the Phallimagus having to
actively suppress it. With this, a man cannot cum, not matter how much
stimulation he receives, or for how long. It may be possible for a Phallimagus
to temporarily override this block with a Spell, enabling brief chances for
relief, without freeing him from the Enchantment.
Pleasure Loop – She can cause a Phantom Sensation to continue
indefinitely on his genitals. This condition is usually set to be activated or
de-activated at will, by casting a Phantom Sensation at him; rather than be a
specific Sensation, the Enchantment is actually a perpetuation effect in which she
can set different sensations to continue. A Dispel will turn off the Sensation
without eliminating the Loop system.
Trigger Condition
– An Enchantment can be made to be turned on or off through the use of a
Trigger Condition. The most common is using a spoken or written word or phrase
on the man that activates or de-activates the Enchantment. Other Triggers may
include casting a certain Spell, visual cues, making a man edge a certain
number of times, require a man to pleasure his partner first, have him wear
certain clothing, performing a task, etc.
Sex Denial – This
prevents a man from performing sexual acts with a partner. Depending on the
Phallimagus’ desires, the man might simply not be able to initiate sex, but he
can take action once his partner has initiated. However, a more extreme version
may render him nearly immobile while his partner handles or rides his genitals,
preventing him from any form of self-pleasure. In this latter case, she can
ride him, but he cannot so much as thrust his hips against her or touch her
sexually.
Spell Barrier –
Can only be done with a man who is her significant lover, and is thus strongly
attuned to her. This barrier will block the Spells of any other Phallimagi who
are not likewise a dedicated lover to him. If the Barrier is strong enough,
other women won’t even be able to cast Enchantments on the man if they aren’t
likewise dedicated lovers.
PASSIVE EFFECTS
These are automatic attributes a Phallimagus has. These do not require Mana to activate, but are more like natural side-effects to simply having the power.
EFFECT LIST
Attunement – Her powers will be more effective on men she has had sexual relations with previously, enabling stronger and longer-lasting effects at a greater range. Her power will also have a superior influence over a man, overriding the spells of other Phallimagus more easily. His Lust Energy will also more directly and effectively flow towards her even without her touching him, and even with other Phallimagi in the room.
Attunement can also be achieved indirectly, if not as
strongly, by a man frequently fantasizing about and masturbating to a specific
Phallimagus. If this has been going on for long enough, and the man’s lust for
her has been strong enough throughout, she can become fully attuned even
without ever touching him or using her power on him, and thus, if she does
decide to use her power on him, she can do so with all the advantages if normal
Attunement.
Arousal Detection
– She can sense men’s general sexual arousal. She will automatically know if
she is the cause of their arousal, but will not be able to discern the cause
otherwise without looking into their sexual thoughts. She can tune this
awareness out at will.
Euphoric Effect –
Men’s arousal and sexual need creates a mildly pleasant effect for a
Phallimagus, soothing her nerves and giving her happy feelings, as well as
stimulating her own libido if she was not already aroused. When engaged in sex,
her own pleasure is enhanced the more her male partner is turned on and needs
to orgasm. She can suppress this effect at will.
Genital Protection
– A man’s genitals are magically protected from harm from whatever she does
using magic. Phantom Sensations do not translate to physical consequences,
telekinetic control cannot be used to physically injure him, and the power will
automatically regulate fresh blood flow to prevent damage from prolonged
erections.
Perfect Birth Control
– She cannot become pregnant unless she wishes to.
Phallisense – She
can sense the presence of any penis nearby, as well as sense their state of
erection. She can also instantly recognize any penis she has previously had
physical or magical contact with before, each penis having its own unique
mystic signature that her senses can detect.
POWER LIMITATIONS
On average, a fully charged Phallimagus can, if she parses out the energy evenly, cast about thirty Spells in a single day before needing to recharge. This is usually not a problem, however, since if she’s casting Spells at men, she’s usually in a position to readily recharge herself.
Even with continuous recharging, however, a Phallimagus has
a natural “casting stamina” that can only be refreshed with sleep. The average
Phallimagus can cast about one hundred spells before she must get a full
night’s rest to fully refresh her stamina. It is rare a Phallimagus will find
herself so thoroughly tapped out, however.
Enchantments take a considerable amount more Mana to cast.
Depending on how complex the Enchantment is, one casting session can easily use
up all of a woman’s stored Mana, and cause her to immediately burn through the
Mana she is recharging during the session. It is not uncommon for a Phallimagus
to exhaust her day’s casting stamina in one session, especially with a
particularly complex Enchantment.
When first using her power on a stranger, she must be within
a relatively short distance of him, and she must be able to focus her attention
on him. This usually means being able to see him and focus her senses on his
penis and testicles without interruption. If she maintains her focus, but does
nothing else to him, she can keep track of his whereabouts for up to a
kilometer before the connection fades. While the connection is still active,
however, she can cast spells at him.
Via the Attunement Effect, a Phallimagus can more strongly affect
the men she has had sex with, men she has used her magic on previously, and men
who are physically attracted to her to the point of frequently fantasizing
about and masturbating to her. Once attuned, a woman can sense and affect him
from several miles away.
POWER LEVEL
Broadly speaking, there is little variance between the strength of different Phallimagi. Some women seem to have a naturally higher stamina, others a lower than average stamina. A few women’s Spell effects can reach farther than average, or may not reach as far. A few women’s Spells seem to be stronger than others, in that they can override the Spells of another woman on a man to which they have the same level of attunement. Likewise, some women’s Spells are more easily overridden than others in the same context. Some women’s magic is stronger, but doesn’t reach as far, or weaker, but reaches farther.
However, these differences are often leveled out by varying
degrees of attunement with certain men, and moreover, advantages in one area
seem to cause deficiencies in others. Even at a baseline, however, the gap in
strength is not so egregious that any one woman is outlandishly more powerful,
or weaker, than the average.
For example, the strongest baseline Phallimagus yet
discovered was able to override the Spells of up to three other women on a mutual
stranger, but doing so burned through her stamina at double the rate. Moreover,
her power couldn’t override four women’s Spells at once, and she could only
manage minimal influence on a man with a fresh Barrier on him.
Likewise, one woman was able to sense and affect a man she’d
only slept with once as far as twenty kilometers away. However, her actual
Spell strength was so low, her strongest Erection Spell could only get an
unaroused man half hard.
SPREADING THE POWER
Phallimagi are capable of spreading their power to other women. To do so, the Phallimagus must engage in a threesome with her chosen woman and a man. The man must penetrate both women multiple times, with the Phallimagus achieving orgasm on his penis while focusing her Spell power on his organ. The man must then orgasm inside the other woman, while the Phallimagus Dispels her power while he is inside the other woman.
This process can take several hours of continuous sex and
multiple orgasms, and the Phallimagus must begin the session with a full charge
of her casting stamina, which she will burn through completely. Sometimes,
taking a brief nap to recharge some of her stamina and continuing with another
session may be required. Alternatively, having multiple shorter threesomes with
the same woman and man over the course of a week can eventually pass the power
along, if casting stamina for the Phallimagus is too limited to do it in one
session.
After this session, the new Phallimagus takes at least a day
for the magic to fully settle inside her. The power will manifest gradually,
taking about a week to fully develop. During this time, she may have little
control over her sensing and casting, unable to shut out men’s erotic thoughts,
and accidentally casting minor Spells at random with unintended gestures or stray
thoughts.
However, once imbued, the magic is very easy to learn and
fully control, with most women mastering the powers with a few days of steady
practice.
It is not possible for a Phallimagus to spread her power to
a man or intersex person.
YONIMAGERY
Yonimagery is the female equivalent to Phallimagery, giving a woman similar control over the sex organs and libidos of other women. The same Spells translate over to a female paradigm, with additional influence extending to the breasts as well as the genitals. A Phallimagus naturally has Yonimagery over herself, enabling her to masturbate just by thinking it.
A Phallimagus also gains Yonimagery over any woman she
spreads her power to, as well as any woman her protégé spreads her power to,
and whoever they spread the power to,
etc. No matter how powerful, a Phallimagus cannot block out the magic of a
woman above them in the line of inheritance. Likewise, a Phallimagus’ magic
cannot affect a woman above them, either.
Through this chain of influence, a natural hierarchy of
control exists between the ranks of Phallimagi. Protégés are kept in line by
their progenitors, who may have a vested interest in maintaining a certain status
quo or agenda that they don’t want disrupted by upstarts.
Yonimagic Attunement is possible, however, enabling two
women to gain influence over one another. This requires a lot of sex between
the two women, without any men involved; even fully Attuned, however, two
women’s mutual control over one another will never be as strong as a progenitor
over their protégé, and both women will be able to block one another out at
will.
It is possible for a Phallimagus to become Attuned to a
woman of higher rank; while this is easier to achieve with her own progenitor,
the earlier generation of women still maintain much stronger control, able to
cut off the younger generation’s influence at will.
Lesbian sex notably generates more Lust Mana between two
women, as much as double or triple the amount the two women would create
individually (which is to say four to six times the amount a single woman can
produce). This thus enables them some more leeway in terms of casting and recharging.
However, this is still small compared to the Lust Mana generated by men. It is
common practice for those who engage in Yonimagic sex to have a man nearby to
draw extra power from to maximize their spellcasting, even if he doesn’t
actually get involved in the sex.
WORLDS WITH PHALLIMAGERY
SEX MAGE MULTIVERSE – Here, Phallimagery is spawned from the
same cosmic accident that created all other forms of Sex Magic. The power
initially manifested in London ,
England ,
awakening in several dozen young women in April of 1863. Since then, a “secret
society” of Phallimagi has grown from this initial empowerment.
In this setting, Lust Energy does not restore one’s youth,
but does slow aging and grants overall excellent health to those women who
regularly engage in sex, enabling the typical Phallimagus to live at least 150
years, with few signs of aging until their last couple of decades. Because of
this, the initial generation of Phallimagi and their immediate protégés are
still around and dictating tight control over the newer generations, who chafe
at the restrictions put on them.
As of 2020, about 50,000 Phallimagi exist around the world,
and mostly use their powers for fun or self-maintenance, but ambitious women
use their abilities to control powerful men throughout the world. Feminist
movements in particular have been accelerated thanks to Phallimagi influence.
Despite this, their existence remains a public secret; despite using their
powers on millions of men and thousands of women, the comparative subtlety of
the Magic in this reality prevents any truly outlandish displays of the power,
and it is very easy for the women to police one another.
Despite this, there is a growing sentiment among the latest
generation that Phallimagery should be spread much farther than it has been.
Some rogue Phallimagi are anonymously going out and spreading the Magic while
participating in orgies and sex parties in other countries, leaving dozens of
random women recently awakening to their powers with no oversight, and no
obvious lineage of control.
So far, most wild cases have been easy enough to track down
and bring to heel, but even the strongest Phallimagi can only watch and keep in
check so many women at once, especially if so spread out. And as the first few
generations finally start dying off from old age, or in some cases
assassination, public revelation of the power and a potentially exponential
spread to millions of women over the next few years threatens to disrupt the
hierarchy that has kept them hidden for so long.
As is thankfully typical of most “low power” variants of the
Sex Mage World, this reality is not
under threat from Terror Zones. This particular reality likewise has no other
supernatural influences that even the Phallimagi can confirm.
OMNYMPHOTENTS – Phallimagery was conceived of by the Omnymphotents
Whitney and Shadia, who have experimented with many variations of this power
before settling on its current form: just powerful and kinky enough to be fun,
without being strong enough to be dangerous, or so they claim. As such, they
have spread the power to various worlds under their influence:
Earth – A handful
of women have been entrusted with this power, including a few Empowered.
Estimates place about a thousand Phallimagi exist on Earth, after an initial
hundred were directly gifted by the Omnys.
Thrae – The magic
has seen wide-spread distribution among the Created populace of Thrae. The
entire female population of Panoc, a large island nation, has been given the
power as a social experiment of how a total magical femdom civilization might
operate under Thraen societal principles. All told, as many as 5% of the female
Thraen population possesses Phallimagery, with the majority of that percentage
being in Panoc.
Maison de Labyrinthe
– Whitney has occasionally blessed visiting women with the power of Phallimagery
after they have visited her Mansion. Sometimes she has made it the prize for
completing some kind of sex game, other times she empowers all women
temporarily with the ability to fit the theme of one of her sex parties.
Flesh Caves – Shadia has decreed that all females
within the Flesh Caves gain Phallimagery while they are
there. A rare few that particularly amuse her get to keep it when they leave.
PARAMOUR POWERS – Phallimagery is a Paramour Class super power.
Like most Paramours, the original Phallimagi obtained her powers during a
traumatic sexual encounter. She was also one of the rare Contagion Class
superhumans, meaning her power was able to spread to others via a certain
method of imbuing, not unlike the Lycanthrope Curse or the Champion Blessing.
In her case, any woman she had sex with gained a weaker version of her own
abilities.
The first Phallimagi is thought to be the original Paramour,
with records indicating her existence as early as 1437. She herself is thought
to have been functionally immortal, restoring her youth through sex; like most
Alphas of the Contagion Class, her powers were much stronger than her protégés,
able to use her abilities on hundreds of men at once, and able to influence
women with Yonimagery without needing to empower them first.
Her last known appearance was in 1706, when she was killed
by a tribe of Zoanthrope assassins paid to eliminate her small Queendom in the
Balkans. Several of her female followers escaped and fled across Europe . They continued to spread the power of
Phallimagery to several other women within their life times, and for several
hundred years, isolated lines of Phallimagi kept the power going in secret.
It is theorized by the few who know of it, that the
continued existence of Phallimagery has influenced the Power to begin
manifesting other sexual superhumans, hence the rise of the Paramour Class
superhumans in recent years.
WORLD OF CIVERO – Phallimancers and Yonimancers may exist as
subsets of either Psychomancers/Espers or Biomancers. It is hinted that an
unawakened Magi who becomes the victim of a Lust Walker, but not enough to be
turned into one, may awaken to their potential magic powers, only to find them
twisted into a specifically sexual paradigm.
Phallimagery (literally “penis magic”) is a pretty straightforward system of magical influence that grants any woman who has it the ability to psychically control a man’s genitals and libido, and grants her access to a man’s erotic thoughts and memories. This power system is divided into three sets of abilities: Spells, Enchantments, and Passive Effects.
Phallimagi have a limited well of ethereal energy from which to cast their spells. This energy is refueled by mundane sexual activity. A woman is able to generate a small amount of energy herself via masturbation or sex, but men’s sexual activity generates many times more power.
Spells are temporary effects, which can last minutes to hours depending on the Mana applied, but usually last no more than a day or two. The advantage of Spells is that they can be cast instantly with just a little concentration. It is not necessary for a Phallimagus to make a hand motion or say a phrase, but many do as a quick and simple way to focus on the Spell she wants to cast.
Arousal Control – She can increase or maintain a man’s state of sexual arousal. (Focus trick: slowly exhale towards the man as if stoking a flame.)
These spells are designed to be long lasting or even permanent. Enchantments will only expire if they are turned off by the Phallimagus who cast them, dispelled by another Phallimagus, or if a preset condition is met to break them, such as a time-limit is reached or a certain action is performed. Some Enchantments can be designed to temporarily abate, only to reactivate after a certain time has passed.
ENCHANTMENT CONDITIONS
Dispel – Removing an Enchantment requires a Phallimagus to have sex with the Enchanted man, and as she does so, sense the network of conditions that have been laid into him. She must concentrate on each condition being dissolved as she edges him repeatedly, and then achieves orgasm herself, and then make him orgasm, in order to completely disperse the Enchantment. Removing an Enchantment is notably more difficult for a Phallimagus if she is not the one who cast it; in such cases, she may not even be able to do it by herself, and it may require two or three Phallimagi working together to Dispel it.
These are automatic attributes a Phallimagus has. These do not require Mana to activate, but are more like natural side-effects to simply having the power.
Attunement – Her powers will be more effective on men she has had sexual relations with previously, enabling stronger and longer-lasting effects at a greater range. Her power will also have a superior influence over a man, overriding the spells of other Phallimagus more easily. His Lust Energy will also more directly and effectively flow towards her even without her touching him, and even with other Phallimagi in the room.
On average, a fully charged Phallimagus can, if she parses out the energy evenly, cast about thirty Spells in a single day before needing to recharge. This is usually not a problem, however, since if she’s casting Spells at men, she’s usually in a position to readily recharge herself.
Broadly speaking, there is little variance between the strength of different Phallimagi. Some women seem to have a naturally higher stamina, others a lower than average stamina. A few women’s Spell effects can reach farther than average, or may not reach as far. A few women’s Spells seem to be stronger than others, in that they can override the Spells of another woman on a man to which they have the same level of attunement. Likewise, some women’s Spells are more easily overridden than others in the same context. Some women’s magic is stronger, but doesn’t reach as far, or weaker, but reaches farther.
Phallimagi are capable of spreading their power to other women. To do so, the Phallimagus must engage in a threesome with her chosen woman and a man. The man must penetrate both women multiple times, with the Phallimagus achieving orgasm on his penis while focusing her Spell power on his organ. The man must then orgasm inside the other woman, while the Phallimagus Dispels her power while he is inside the other woman.
Yonimagery is the female equivalent to Phallimagery, giving a woman similar control over the sex organs and libidos of other women. The same Spells translate over to a female paradigm, with additional influence extending to the breasts as well as the genitals. A Phallimagus naturally has Yonimagery over herself, enabling her to masturbate just by thinking it.
No comments:
Post a Comment